The Absolute Must Have Intervene Macro

Upon acquiring the new warrior ability, Intervene, it’s pretty clear to everyone that it simply doesn’t work the way its suppose to.

#showtooltip Intervene
# show Intervene
/cast [nostance:2] Defensive Stance; [help] Intervene; [target=targettarget, help] Intervene

Voila!

Basically, this macro checks if you are in Defensive Stance. If you aren’t, it switches you there. If you are, it Intervenes your target’s target. (so likely whoever just pulled aggro) Furthermore, you still have the option to select a particular party member and Intervene them the original crappy way.

Enjoy.

13 Responses to “The Absolute Must Have Intervene Macro”

  1. Delicatesse Says:

    This is no longer relevant. Intervene already works this way since the latest patch or so. (Except the stance change)

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  2. Fred Says:

    Actually, no it doesn’t.

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  3. Laust Says:

    i’m as of patch 2.2.3 still having trouble with intervene. gonna check the macro now :o

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  4. Shermantank Says:

    Love your work, very handy in gruuls with those nasty brutes.

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  5. Unbroken Says:

    I just have intervene mapped to a key and whenever my target’s target changes to anyone other than me I hit my intervene key (H) and I’ll charge right at them..no macro required.

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  6. Charon Says:

    As the post above says. No macro is needed for Intervene at all. Just press the button while your targetting the boss/mob whom you lost aggro from.

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  7. sojuu Says:

    is there a way to make the same macro except for a predetermined target?

    say Arenas to intervene back to your healer .

    Prince to intervene out of feeble to a caster.

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  8. Bokur Says:

    Try

    /focus

    then make a macro for

    /cast [target=focus] Intervene

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  9. Rochelle Says:

    /tar *name of healer*
    /cast intervene

    Nothing complicated. You can add a bunchof other stuff about stances and tooltips and whatnot, but for pure functionality, those two lines are all you need.

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  10. Talisman Says:

    Locking the macro into a particular healer seems kinda silly tbh, it means you can only use it in the specific circumstance where that healer is who you want to intervene, and you’ll still need to have regular intervene on your action bar/keybinds for intervening anyone else.

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  11. Rochelle Says:

    Of course, but he was asking about it for arenas so in 2s it will be the exact same person every time and depending on your setup for 3s and 5s it may very well be the same.

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  12. Talisman Says:

    Aah sorry it’s just when you said “… are all you need” thought you were talking generally, but that makes perfect sense.

    The focus idea probably still has advantages but hey, I’ve been using a Misdirect macro on my hunter for months and months that includes the line /target *name of tank* so yeah, not like I can talk, lol.

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  13. Jothay Says:

    Here’s what I use as a global “Run for it” macro:

    #showtooltip
    /cast [stance:1,combat] Berserker Stance; [stance:2] Intervene; [stance:3] Intercept; [stance:2,nocombat] Battle Stance; [stance:1,nocombat] Charge

    1. If you are in combat already and in Battle Stance (stance:1) it will switch you to Berserker stance.
    2. If you are not in combat and/or not in Battle Stance but are in Defensive Stance (stance:2) it will Intervene
    - I click this twice from defensive stance and it does the [target=targettarget, help] seemingly automatically
    3. If you are in Battle Stance and not in combat, it is assuming that you want to Charge the target to begin combat and build rage

    All of this together makes one macro button you can share amongst your separated stance action bar “pages”. If you are like me, you keep several bars open at once that remain constant and only a few stance dependant items paged.

    [Reply]

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