The Absolute Must Have Intervene Macro
Upon acquiring the new warrior ability, Intervene, it’s pretty clear to everyone that it simply doesn’t work the way its suppose to.
#showtooltip Intervene
# show Intervene
/cast [nostance:2] Defensive Stance; [help] Intervene; [target=targettarget, help] Intervene
Voila!
Basically, this macro checks if you are in Defensive Stance. If you aren’t, it switches you there. If you are, it Intervenes your target’s target. (so likely whoever just pulled aggro) Furthermore, you still have the option to select a particular party member and Intervene them the original crappy way.
Enjoy.
September 12th, 2007 at 6:50 am
This is no longer relevant. Intervene already works this way since the latest patch or so. (Except the stance change)
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September 15th, 2007 at 10:44 pm
Actually, no it doesn’t.
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October 10th, 2007 at 6:21 am
i’m as of patch 2.2.3 still having trouble with intervene. gonna check the macro now
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November 20th, 2007 at 5:37 am
Love your work, very handy in gruuls with those nasty brutes.
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January 8th, 2008 at 3:57 pm
I just have intervene mapped to a key and whenever my target’s target changes to anyone other than me I hit my intervene key (H) and I’ll charge right at them..no macro required.
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February 11th, 2008 at 6:44 am
As the post above says. No macro is needed for Intervene at all. Just press the button while your targetting the boss/mob whom you lost aggro from.
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February 14th, 2008 at 5:29 pm
is there a way to make the same macro except for a predetermined target?
say Arenas to intervene back to your healer .
Prince to intervene out of feeble to a caster.
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February 15th, 2008 at 2:02 am
Try
/focus
then make a macro for
/cast [target=focus] Intervene
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February 15th, 2008 at 8:21 am
/tar *name of healer*
/cast intervene
Nothing complicated. You can add a bunchof other stuff about stances and tooltips and whatnot, but for pure functionality, those two lines are all you need.
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February 16th, 2008 at 1:18 am
Locking the macro into a particular healer seems kinda silly tbh, it means you can only use it in the specific circumstance where that healer is who you want to intervene, and you’ll still need to have regular intervene on your action bar/keybinds for intervening anyone else.
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February 17th, 2008 at 2:26 am
Of course, but he was asking about it for arenas so in 2s it will be the exact same person every time and depending on your setup for 3s and 5s it may very well be the same.
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February 17th, 2008 at 2:07 pm
Aah sorry it’s just when you said “… are all you need” thought you were talking generally, but that makes perfect sense.
The focus idea probably still has advantages but hey, I’ve been using a Misdirect macro on my hunter for months and months that includes the line /target *name of tank* so yeah, not like I can talk, lol.
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March 9th, 2008 at 3:58 am
Here’s what I use as a global “Run for it” macro:
#showtooltip
/cast [stance:1,combat] Berserker Stance; [stance:2] Intervene; [stance:3] Intercept; [stance:2,nocombat] Battle Stance; [stance:1,nocombat] Charge
1. If you are in combat already and in Battle Stance (stance:1) it will switch you to Berserker stance.
2. If you are not in combat and/or not in Battle Stance but are in Defensive Stance (stance:2) it will Intervene
- I click this twice from defensive stance and it does the [target=targettarget, help] seemingly automatically
3. If you are in Battle Stance and not in combat, it is assuming that you want to Charge the target to begin combat and build rage
All of this together makes one macro button you can share amongst your separated stance action bar “pages”. If you are like me, you keep several bars open at once that remain constant and only a few stance dependant items paged.
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