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	<title>Comments on: The Biggest Myth about Protection Warriors</title>
	<link>http://www.tankingtips.com/2008/02/19/the-biggest-myth-about-protection-warriors/</link>
	<description>A guide to tanking as a warrior in world of warcraft</description>
	<pubDate>Mon, 13 Oct 2008 13:48:41 +0000</pubDate>
	<generator>http://wordpress.org/?v=2.2</generator>

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		<title>By: Alkingson (Exodar)</title>
		<link>http://www.tankingtips.com/2008/02/19/the-biggest-myth-about-protection-warriors/#comment-3694</link>
		<author>Alkingson (Exodar)</author>
		<pubDate>Thu, 21 Aug 2008 20:52:23 +0000</pubDate>
		<guid>http://www.tankingtips.com/2008/02/19/the-biggest-myth-about-protection-warriors/#comment-3694</guid>
		<description>When i feel i am out of rage i will not use cc's and try to do multiple tanking(not 2 but 3-4 target at one time if your gear is that good)..Heroic like SP and Mech are the best one where you can learn to do multiple targating and how to generate more rage..Trust me it helps a lot in end game..also change your tab key to other comfortable key if you are not good at tabbing..i am MT for kara and BK, i also help my guild to run heroic SP with same gear never had a problem..</description>
		<content:encoded><![CDATA[<p>When i feel i am out of rage i will not use cc&#8217;s and try to do multiple tanking(not 2 but 3-4 target at one time if your gear is that good)..Heroic like SP and Mech are the best one where you can learn to do multiple targating and how to generate more rage..Trust me it helps a lot in end game..also change your tab key to other comfortable key if you are not good at tabbing..i am MT for kara and BK, i also help my guild to run heroic SP with same gear never had a problem..</p>
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		<title>By: Arvernien</title>
		<link>http://www.tankingtips.com/2008/02/19/the-biggest-myth-about-protection-warriors/#comment-3693</link>
		<author>Arvernien</author>
		<pubDate>Thu, 21 Aug 2008 19:17:01 +0000</pubDate>
		<guid>http://www.tankingtips.com/2008/02/19/the-biggest-myth-about-protection-warriors/#comment-3693</guid>
		<description>There are solutions: Spec 1 point in Anger Management and/or 1 point in Unbridled Wrath if you expect to do a lot of content that you "out gear". Switch a trinket or two (Adamantite Figurine out - Hourglass of the Unraveller in). You don't have to drop all the way back to your pre-kara gear just to do a heroic.</description>
		<content:encoded><![CDATA[<p>There are solutions: Spec 1 point in Anger Management and/or 1 point in Unbridled Wrath if you expect to do a lot of content that you &#8220;out gear&#8221;. Switch a trinket or two (Adamantite Figurine out - Hourglass of the Unraveller in). You don&#8217;t have to drop all the way back to your pre-kara gear just to do a heroic.</p>
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		<title>By: Wooji</title>
		<link>http://www.tankingtips.com/2008/02/19/the-biggest-myth-about-protection-warriors/#comment-2888</link>
		<author>Wooji</author>
		<pubDate>Thu, 26 Jun 2008 16:47:09 +0000</pubDate>
		<guid>http://www.tankingtips.com/2008/02/19/the-biggest-myth-about-protection-warriors/#comment-2888</guid>
		<description>Nich Says:
"lets take an example for Reg MgT. the EAL ROOM (a warrior tanks worst nightmare) Assuming 150 dmg/per hit on a 2 sec swing and 65% avoidance in order to tank 100 worms the tank will be getting

150*.4 = 60 / 2 secs = 30 dps/s/worm * 100 worms = 3000 DPS taken (easly out heald by a T6 healer)

assuming a druid healer with 30% less threat (only one i know well)

3000 HPS * .7 *.5 (healer threat mechanic) = 1050 TPS for the healer divided by 100 worms is 10.5 TPS per worm

assuming that Demo shout is 56 threat this would only need to be cast 1 out of every 3 CD’s

Also it should be noted that this warrior is creating 56*100/4.5 = 1245 TPS with out using any rage"

There is only one problem with this, and that is the fact that demo shout doesn´t generate threat =56*number of mobs.
It generates 56 threat split between the number of mobs so in this case 56/100=0.56 threat for each mob so it would require 20 demo shouts/sec to keep up with the healing aggro.</description>
		<content:encoded><![CDATA[<p>Nich Says:<br />
&#8220;lets take an example for Reg MgT. the EAL ROOM (a warrior tanks worst nightmare) Assuming 150 dmg/per hit on a 2 sec swing and 65% avoidance in order to tank 100 worms the tank will be getting</p>
<p>150*.4 = 60 / 2 secs = 30 dps/s/worm * 100 worms = 3000 DPS taken (easly out heald by a T6 healer)</p>
<p>assuming a druid healer with 30% less threat (only one i know well)</p>
<p>3000 HPS * .7 *.5 (healer threat mechanic) = 1050 TPS for the healer divided by 100 worms is 10.5 TPS per worm</p>
<p>assuming that Demo shout is 56 threat this would only need to be cast 1 out of every 3 CD’s</p>
<p>Also it should be noted that this warrior is creating 56*100/4.5 = 1245 TPS with out using any rage&#8221;</p>
<p>There is only one problem with this, and that is the fact that demo shout doesn´t generate threat =56*number of mobs.<br />
It generates 56 threat split between the number of mobs so in this case 56/100=0.56 threat for each mob so it would require 20 demo shouts/sec to keep up with the healing aggro.</p>
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		<title>By: Nich</title>
		<link>http://www.tankingtips.com/2008/02/19/the-biggest-myth-about-protection-warriors/#comment-2865</link>
		<author>Nich</author>
		<pubDate>Wed, 25 Jun 2008 14:44:52 +0000</pubDate>
		<guid>http://www.tankingtips.com/2008/02/19/the-biggest-myth-about-protection-warriors/#comment-2865</guid>
		<description>WOW for amazing end game tanks with an enormus understanding of game mechanics you guys really are not creative.  Vane thank you for not give in to the We have to gear down stuff.  

lets take an example for Reg MgT.  the EAL ROOM (a warrior tanks worst nightmare) Assuming 150 dmg/per hit on a 2 sec swing and 65% avoidance in order to tank 100 worms the tank will be getting

150*.4 = 60 / 2 secs = 30 dps/s/worm * 100 worms = 3000 DPS taken (easly out heald by a T6 healer)

assuming a druid healer with 30% less threat (only one i know well)

3000 HPS * .7 *.5 (healer threat mechanic) = 1050 TPS for the healer divided  by 100 worms is 10.5 TPS per worm

assuming that Demo shout is 56 threat this would only need to be cast 1 out of every 3 CD's

Also it should be noted that this warrior is creating 56*100/4.5 = 1245 TPS with out using any rage

you dont even need the sporegar shield or metal spike.

now to address the rage problems

In fact tanks should not have to gear down but casters and healers have to gear for MP5.  When you are in T6 gear all Heroics should be speed runs.  IE no sitting healers and casters need to use the HPM and DPM efficient spells (this will reduce TPS from casters while making it possiable to do the next trick)

Now that we have the no sitting requirment covered comes the interesting part.  MAKE A BUDDY in the first pull,  prefiably a mob that has no abilities that hits hard and fast.  no one is allowed to kill or attack your buddy now all you have to do is make sure that u have enough threat to keep his attention vs healer and since threat is a simple accumilator he will follow you where ever you go keeping you in combat and continulsy building up your rage.  thunderclaps and demo shouts should be enought to keep his attention but if the need arises burn some excess rage in him.  If your gear is so good that this is not enough rage make 2 buddies

My only problem is tanks are required to have 5-6 sets of gear they REALLY need to implament a gear bag with 30-40 slots in it.</description>
		<content:encoded><![CDATA[<p>WOW for amazing end game tanks with an enormus understanding of game mechanics you guys really are not creative.  Vane thank you for not give in to the We have to gear down stuff.  </p>
<p>lets take an example for Reg MgT.  the EAL ROOM (a warrior tanks worst nightmare) Assuming 150 dmg/per hit on a 2 sec swing and 65% avoidance in order to tank 100 worms the tank will be getting</p>
<p>150*.4 = 60 / 2 secs = 30 dps/s/worm * 100 worms = 3000 DPS taken (easly out heald by a T6 healer)</p>
<p>assuming a druid healer with 30% less threat (only one i know well)</p>
<p>3000 HPS * .7 *.5 (healer threat mechanic) = 1050 TPS for the healer divided  by 100 worms is 10.5 TPS per worm</p>
<p>assuming that Demo shout is 56 threat this would only need to be cast 1 out of every 3 CD&#8217;s</p>
<p>Also it should be noted that this warrior is creating 56*100/4.5 = 1245 TPS with out using any rage</p>
<p>you dont even need the sporegar shield or metal spike.</p>
<p>now to address the rage problems</p>
<p>In fact tanks should not have to gear down but casters and healers have to gear for MP5.  When you are in T6 gear all Heroics should be speed runs.  IE no sitting healers and casters need to use the HPM and DPM efficient spells (this will reduce TPS from casters while making it possiable to do the next trick)</p>
<p>Now that we have the no sitting requirment covered comes the interesting part.  MAKE A BUDDY in the first pull,  prefiably a mob that has no abilities that hits hard and fast.  no one is allowed to kill or attack your buddy now all you have to do is make sure that u have enough threat to keep his attention vs healer and since threat is a simple accumilator he will follow you where ever you go keeping you in combat and continulsy building up your rage.  thunderclaps and demo shouts should be enought to keep his attention but if the need arises burn some excess rage in him.  If your gear is so good that this is not enough rage make 2 buddies</p>
<p>My only problem is tanks are required to have 5-6 sets of gear they REALLY need to implament a gear bag with 30-40 slots in it.</p>
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		<title>By: Kesegowaase</title>
		<link>http://www.tankingtips.com/2008/02/19/the-biggest-myth-about-protection-warriors/#comment-2060</link>
		<author>Kesegowaase</author>
		<pubDate>Wed, 14 May 2008 17:36:22 +0000</pubDate>
		<guid>http://www.tankingtips.com/2008/02/19/the-biggest-myth-about-protection-warriors/#comment-2060</guid>
		<description>I wouldn't say it's imbalanced. Even if tanks are the only people that have to gear down for lower content, that only applies when you're doing content below you.

For all dps classes, they have ALWAYS had to hold back. They don't change their gear, but they have to hold back their dps. If a rogue or mage maxes out their dps as hard and fast as they can, what tank can hold that aggro?

DPSers *always* have to be careful and hold back their skillzzz, in balance, warriors may have to change gear ("gear down") to hold threat, but at least you have no restraints - you just go all out trying to hit as hard as you can.


Summary - while we hold back our T6 gear, DPSers hold back their T6 dps. Balanced imo.</description>
		<content:encoded><![CDATA[<p>I wouldn&#8217;t say it&#8217;s imbalanced. Even if tanks are the only people that have to gear down for lower content, that only applies when you&#8217;re doing content below you.</p>
<p>For all dps classes, they have ALWAYS had to hold back. They don&#8217;t change their gear, but they have to hold back their dps. If a rogue or mage maxes out their dps as hard and fast as they can, what tank can hold that aggro?</p>
<p>DPSers *always* have to be careful and hold back their skillzzz, in balance, warriors may have to change gear (&#8221;gear down&#8221;) to hold threat, but at least you have no restraints - you just go all out trying to hit as hard as you can.</p>
<p>Summary - while we hold back our T6 gear, DPSers hold back their T6 dps. Balanced imo.</p>
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		<title>By: Destrega</title>
		<link>http://www.tankingtips.com/2008/02/19/the-biggest-myth-about-protection-warriors/#comment-1549</link>
		<author>Destrega</author>
		<pubDate>Tue, 01 Apr 2008 16:13:32 +0000</pubDate>
		<guid>http://www.tankingtips.com/2008/02/19/the-biggest-myth-about-protection-warriors/#comment-1549</guid>
		<description>Here's a funny fact:  I change gear in 5 mans, yes, I do.  Even heroics.  And I out DPS a lot of the PUG DPSers.  As a tank.  Not a druid or even a paladin, a warrior tank.

/flex

Imo, lots of block value and hit with the occasional bit of PvP plate to keep you crit immune/high hp with lots of crit and a good, hard hitting weapon.

See, I moonlight as an arms pvp warrior.  I used to spend half the week arms spec, and the raiding half of the week prot spec (being good at both and enjoying both) so it's not such a big deal.</description>
		<content:encoded><![CDATA[<p>Here&#8217;s a funny fact:  I change gear in 5 mans, yes, I do.  Even heroics.  And I out DPS a lot of the PUG DPSers.  As a tank.  Not a druid or even a paladin, a warrior tank.</p>
<p>/flex</p>
<p>Imo, lots of block value and hit with the occasional bit of PvP plate to keep you crit immune/high hp with lots of crit and a good, hard hitting weapon.</p>
<p>See, I moonlight as an arms pvp warrior.  I used to spend half the week arms spec, and the raiding half of the week prot spec (being good at both and enjoying both) so it&#8217;s not such a big deal.</p>
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		<title>By: Devin</title>
		<link>http://www.tankingtips.com/2008/02/19/the-biggest-myth-about-protection-warriors/#comment-1404</link>
		<author>Devin</author>
		<pubDate>Mon, 24 Mar 2008 09:05:34 +0000</pubDate>
		<guid>http://www.tankingtips.com/2008/02/19/the-biggest-myth-about-protection-warriors/#comment-1404</guid>
		<description>I am playing a paladin tank and thinking about making a warrior alt. That's because my gear's improvement only depends on our raid progression now and I loved tanking so much that I want another class to do -merely- the same thing.

While I was reading these posts I kept thinking about "what about other classes?". Better gear and less-to-no damage taken is always a problem. I see some of you don't like calling choosing appropriate gear a gearing down but that's what I need to do to tank heroics and most of Karazhan. Just to give you an example, paladins rely on their mana to cast spells that make threat. Real tanking gear of paladins generally involve no intellect bonus. So after some point you have a chance to find yourself with your base intellect value. A paladin-only skill grants us mana equel to %10 of the healing we recieve but that HAS to be a non-overhealing. With a decent avoidance chance, you take less-to-no damage, do not recieve mana from over-healing, burn out as soon as possible, can't hold agro of that crappy level 70er mob and by the time get insulted by that hunter who doesn't know what feign death can be used for. 

Dps classes may choose to gear down to lose a big chunk of their hit rating/spell hit rating. Healer classes may choose to ger down to lose a big chunk of their mp5. Tanking classes have no option but to gear down.

So here is my suggestion: if you don't feel like downloading an addon like outfitter, don't even bother! If you already did but don't feel like hitting that hotkey, don't even bother! If your taunt is in cooldown while a mob is beating up the rogue in your group, don't even bother to look that way! There are so many people crying out like "lolzomg ther r NO tanks in zis server?? gogo prot n00b warr u cant dps anyway" and when they find their prescious tank, they don't respect his/her part of the game mechanics, this time crying out "aggroo!! get this off of me n00b!!". Ignore or let them die first, then tank the mobs the way you want! 

You must be proud if you can't build rage/recieve the mana enough to keep agro. A happy healer is way more important than a happy dps, in heroics/5-mens.</description>
		<content:encoded><![CDATA[<p>I am playing a paladin tank and thinking about making a warrior alt. That&#8217;s because my gear&#8217;s improvement only depends on our raid progression now and I loved tanking so much that I want another class to do -merely- the same thing.</p>
<p>While I was reading these posts I kept thinking about &#8220;what about other classes?&#8221;. Better gear and less-to-no damage taken is always a problem. I see some of you don&#8217;t like calling choosing appropriate gear a gearing down but that&#8217;s what I need to do to tank heroics and most of Karazhan. Just to give you an example, paladins rely on their mana to cast spells that make threat. Real tanking gear of paladins generally involve no intellect bonus. So after some point you have a chance to find yourself with your base intellect value. A paladin-only skill grants us mana equel to %10 of the healing we recieve but that HAS to be a non-overhealing. With a decent avoidance chance, you take less-to-no damage, do not recieve mana from over-healing, burn out as soon as possible, can&#8217;t hold agro of that crappy level 70er mob and by the time get insulted by that hunter who doesn&#8217;t know what feign death can be used for. </p>
<p>Dps classes may choose to gear down to lose a big chunk of their hit rating/spell hit rating. Healer classes may choose to ger down to lose a big chunk of their mp5. Tanking classes have no option but to gear down.</p>
<p>So here is my suggestion: if you don&#8217;t feel like downloading an addon like outfitter, don&#8217;t even bother! If you already did but don&#8217;t feel like hitting that hotkey, don&#8217;t even bother! If your taunt is in cooldown while a mob is beating up the rogue in your group, don&#8217;t even bother to look that way! There are so many people crying out like &#8220;lolzomg ther r NO tanks in zis server?? gogo prot n00b warr u cant dps anyway&#8221; and when they find their prescious tank, they don&#8217;t respect his/her part of the game mechanics, this time crying out &#8220;aggroo!! get this off of me n00b!!&#8221;. Ignore or let them die first, then tank the mobs the way you want! </p>
<p>You must be proud if you can&#8217;t build rage/recieve the mana enough to keep agro. A happy healer is way more important than a happy dps, in heroics/5-mens.</p>
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		<title>By: Finelle</title>
		<link>http://www.tankingtips.com/2008/02/19/the-biggest-myth-about-protection-warriors/#comment-1379</link>
		<author>Finelle</author>
		<pubDate>Thu, 20 Mar 2008 14:33:04 +0000</pubDate>
		<guid>http://www.tankingtips.com/2008/02/19/the-biggest-myth-about-protection-warriors/#comment-1379</guid>
		<description>I maintain a threat, avoidance and EH set. I have no qualms about throwing on DPS gear to tank lower instances.

The overgearing argument is really the case of using a saw to drive nails, as someone put it earlier. Your job as a tank as far as gearing goes is to select the best piece of gear in all 17 slots. Is an armor penetration fury chestpiece considered tanking gear? YES! Use it to tank stuff you need more threat and rage on!

You argue that if I buy a chainsaw, I should be able to toss away my handsaw. But that argument really only works if they are meant for the exact same thing. They aren't.

Hell, I use a blue belt in my threat set because it has block value. I swap in armor penetration pieces when I need even more threat. Lose uncrittability? Sure, I'll take that crit and raise you a 1.7k Slam crit in your face.

It's not downgearing. It's appropriate gearing.</description>
		<content:encoded><![CDATA[<p>I maintain a threat, avoidance and EH set. I have no qualms about throwing on DPS gear to tank lower instances.</p>
<p>The overgearing argument is really the case of using a saw to drive nails, as someone put it earlier. Your job as a tank as far as gearing goes is to select the best piece of gear in all 17 slots. Is an armor penetration fury chestpiece considered tanking gear? YES! Use it to tank stuff you need more threat and rage on!</p>
<p>You argue that if I buy a chainsaw, I should be able to toss away my handsaw. But that argument really only works if they are meant for the exact same thing. They aren&#8217;t.</p>
<p>Hell, I use a blue belt in my threat set because it has block value. I swap in armor penetration pieces when I need even more threat. Lose uncrittability? Sure, I&#8217;ll take that crit and raise you a 1.7k Slam crit in your face.</p>
<p>It&#8217;s not downgearing. It&#8217;s appropriate gearing.</p>
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		<title>By: Ridlyblade</title>
		<link>http://www.tankingtips.com/2008/02/19/the-biggest-myth-about-protection-warriors/#comment-1321</link>
		<author>Ridlyblade</author>
		<pubDate>Tue, 11 Mar 2008 20:29:15 +0000</pubDate>
		<guid>http://www.tankingtips.com/2008/02/19/the-biggest-myth-about-protection-warriors/#comment-1321</guid>
		<description>I woudln't consider swapping between a "threat" and "avoidance" set "down grading gear".  Just wearing the right gear for the right situation.  I can easily slap on my threat gear and tank kara easy with out having to put on dps gear, it's just getting your DPS to understand what /assist means and that they Blade Flurry, CoC, Multi-Shot, Hurricane, AoE in general, at their own risk and that i won't be held accountible if they can't focus fire shit down and just use those abilities to see how high they can climb the deeps meters.  I'm definately an advocate of letting a DPSer that pulls aggro on an off mob or thinks they can tank one with evasion, dieing.  They learn their lesson when they've died 3 times pulling trash to attumen.

And I only pull the "over geared" card out when i really don't want to do something and want to be semi-nice about it.</description>
		<content:encoded><![CDATA[<p>I woudln&#8217;t consider swapping between a &#8220;threat&#8221; and &#8220;avoidance&#8221; set &#8220;down grading gear&#8221;.  Just wearing the right gear for the right situation.  I can easily slap on my threat gear and tank kara easy with out having to put on dps gear, it&#8217;s just getting your DPS to understand what /assist means and that they Blade Flurry, CoC, Multi-Shot, Hurricane, AoE in general, at their own risk and that i won&#8217;t be held accountible if they can&#8217;t focus fire shit down and just use those abilities to see how high they can climb the deeps meters.  I&#8217;m definately an advocate of letting a DPSer that pulls aggro on an off mob or thinks they can tank one with evasion, dieing.  They learn their lesson when they&#8217;ve died 3 times pulling trash to attumen.</p>
<p>And I only pull the &#8220;over geared&#8221; card out when i really don&#8217;t want to do something and want to be semi-nice about it.</p>
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		<title>By: Clanggeddin</title>
		<link>http://www.tankingtips.com/2008/02/19/the-biggest-myth-about-protection-warriors/#comment-1314</link>
		<author>Clanggeddin</author>
		<pubDate>Tue, 11 Mar 2008 17:49:32 +0000</pubDate>
		<guid>http://www.tankingtips.com/2008/02/19/the-biggest-myth-about-protection-warriors/#comment-1314</guid>
		<description>I am an aspiring prot warrior wearing most of the gear from Kara (Except that damnable chest piece from Nightbane...why wont it ever drop when i am there?) and the boots from ZA. I also have my set of Nature Resist, DPS, Max threat gear, ect... I have the 20 slot bag from ZA and cannot fit all my gear into it.  Yes you can argue all day that game mechinics are broken , and that we are being replaced by pally and druid tanks...but the fact of the matter is that for me that just makes it more fun. I love going and showing that warriors can tank anything and i mean anything a druid or pally can and usually generate more Threat than they could ever generate. And most importantly i also love being the most versatile tank i possibly can be. The best way i have found to tank a lowby instance is to just throw on my DPS gear with my glad shield and a DPS weapon and tank it like that. I find myself in normal SL, SH, and even ramps and have no probs staying alive and still holding aggro on multiple mobs. 

Mostly it just makes me sad to see WARRIORS whining about... "Oh the game mechanics is why i can't hold aggro...Oh I'm to OVER-GEARED to tank this or that." Do you realize what you are saying warriors...You're complaining that you don't take enough damage...How funny is that.

It really all comes down to you...I have seen warriors in T5-6 that have no idea how to play their class....All they Know is devastate/SS/SBlock and thats it. They have coasted along on the backs of better tanks to get their gear and have no idea what to do with it. Warriors IMHO are the most complex and one of the most versatile classes in the game. We are DPS/Tank/CC(Off-tank). We are the class that can make or break a raid. From what i have seen a decently geared prot warrior can make up for undergeared healers and undergeared DPS. So please don't get angry with the system for how are abilities work...If for some reason you can't get the job done...research your butt off and figure out what it is going to take to make the encounter go the way you want it to. If that means farming for a week just to be able to get the mats to get the resist gear that you need for one fight...do it...complaining about it isn't gonna make the boss any easier to kill.

And if by the off chance that any other classes are reading this post...please be understanding of your tanks and what we have to go through and what we have to do to be ready for the raids (i.e. Getting Pots, Elixirs, Stones, Food, highest repair bills of any class bar none, ect...) Remember that we are the ones that keep you from meeting the Spirit Healers, so be kind and remember that all classes have to work together to make a successful encounter. 

Sorry for the rant and good hunting to you all.</description>
		<content:encoded><![CDATA[<p>I am an aspiring prot warrior wearing most of the gear from Kara (Except that damnable chest piece from Nightbane&#8230;why wont it ever drop when i am there?) and the boots from ZA. I also have my set of Nature Resist, DPS, Max threat gear, ect&#8230; I have the 20 slot bag from ZA and cannot fit all my gear into it.  Yes you can argue all day that game mechinics are broken , and that we are being replaced by pally and druid tanks&#8230;but the fact of the matter is that for me that just makes it more fun. I love going and showing that warriors can tank anything and i mean anything a druid or pally can and usually generate more Threat than they could ever generate. And most importantly i also love being the most versatile tank i possibly can be. The best way i have found to tank a lowby instance is to just throw on my DPS gear with my glad shield and a DPS weapon and tank it like that. I find myself in normal SL, SH, and even ramps and have no probs staying alive and still holding aggro on multiple mobs. </p>
<p>Mostly it just makes me sad to see WARRIORS whining about&#8230; &#8220;Oh the game mechanics is why i can&#8217;t hold aggro&#8230;Oh I&#8217;m to OVER-GEARED to tank this or that.&#8221; Do you realize what you are saying warriors&#8230;You&#8217;re complaining that you don&#8217;t take enough damage&#8230;How funny is that.</p>
<p>It really all comes down to you&#8230;I have seen warriors in T5-6 that have no idea how to play their class&#8230;.All they Know is devastate/SS/SBlock and thats it. They have coasted along on the backs of better tanks to get their gear and have no idea what to do with it. Warriors IMHO are the most complex and one of the most versatile classes in the game. We are DPS/Tank/CC(Off-tank). We are the class that can make or break a raid. From what i have seen a decently geared prot warrior can make up for undergeared healers and undergeared DPS. So please don&#8217;t get angry with the system for how are abilities work&#8230;If for some reason you can&#8217;t get the job done&#8230;research your butt off and figure out what it is going to take to make the encounter go the way you want it to. If that means farming for a week just to be able to get the mats to get the resist gear that you need for one fight&#8230;do it&#8230;complaining about it isn&#8217;t gonna make the boss any easier to kill.</p>
<p>And if by the off chance that any other classes are reading this post&#8230;please be understanding of your tanks and what we have to go through and what we have to do to be ready for the raids (i.e. Getting Pots, Elixirs, Stones, Food, highest repair bills of any class bar none, ect&#8230;) Remember that we are the ones that keep you from meeting the Spirit Healers, so be kind and remember that all classes have to work together to make a successful encounter. </p>
<p>Sorry for the rant and good hunting to you all.</p>
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